Young entrepreneur tastes success with smash hit mobile game

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The only mystery in business is that you have a clear vision and plan and you stick to them, said founder of a popular mobile game in Hong Kong on July 22.

Terry Tsang, founder of the mobile game Tower of Saviors, a smash hit in Taiwan and Hong Kong was invited to share his business wisdom and experience at Hong Kong University of Science and Technology. Bringing his experience home to the students, Tsang talked how he survived after going through a series of ups and downs.

Tsang used to be a seller earning HK$40 thousands per month. But he decided to quit and do what he wanted to do. “I have never regretted this decision even though I had no more than HK$10 in my banking card, said Tsang.

With this will in mind, he and his 30 colleagues developed Tower of Saviors, from designing to coding, all by themselves. The game took seven months before its release, two months longer than Tsang's expectation. "We worked six days a week, and in the last two months, my colleagues and I spent 14 hours in office from Monday till Sunday," Tsang said. Rather than revising bugs after the release, Tsang chose to perfect details before the final version came out. "I love my job wholeheartedly and I'll try my best to do it well. At least I have to make the game work in every mobile type," he said.

The game saw three million downloads in the Chinese version, with two million in English and other languages to date. "Every time I saw people playing the game in the streets or in the trains, I feel great satisfaction," Tsang said. With the increasing popularity of Tower of Saviors, Tsang received a lot of feedbacks. Some spoke highly of the game and his team, while others provided suggestions. "I read almost every evaluation," he said, "Understanding and matching every user's needs will make us perfect."

Tower of Saviors has become the top-grossing mobile game in Hong Kong and Taiwan for two months in a row. Tsang mentioned that with 75% players from Taiwan and a quarter from Hong Kong, the company is planning to enter the Chinese Mainland market. Tsang said that both Hong Kong and Taiwan markets provided 30 million potential users whose preference could be easily traced down. "As to the Chinese Mainland, it will provide sizable potential players for us, and we are figuring out how to satisfy them," he added that the game is expected to hit the Chinese Mainland market in the coming September.